local L

----------------------------
--  The Frost Lord Ahune  --
----------------------------
L = DBM:GetModLocalization("d286")

L:SetGeneralLocalization{
	name = "Ahune"
}

L:SetWarningLocalization({
	Emerged			= "Emerged",
	specWarnAttack	= "Ahune is vulnerable - Attack now!"
})

L:SetTimerLocalization{
	SubmergeTimer	= "Submerge",
	EmergeTimer		= "Emerge"
}

L:SetOptionLocalization({
	Emerged			= "Show warning when Ahune emerges",
	specWarnAttack	= "Show special warning when Ahune becomes vulnerable",
	SubmergeTimer	= "Show timer for submerge",
	EmergeTimer		= "Show timer for emerge"
})

L:SetMiscLocalization({
	Pull			= "The Ice Stone has melted!"
})

----------------------
--  Coren Direbrew  --
----------------------
L = DBM:GetModLocalization("d287")

L:SetGeneralLocalization{
	name = "Coren Direbrew"
}

L:SetWarningLocalization({
	specWarnBrew		= "Get rid of the brew before she tosses you another one!",
	specWarnBrewStun	= "HINT: You were bonked, remember to drink the brew next time!"
})

L:SetOptionLocalization({
	specWarnBrew		= "Show special warning for $spell:47376",
	specWarnBrewStun	= "Show special warning for $spell:47340"
})

L:SetMiscLocalization({
	YellBarrel			= "Barrel on me!"
})

-----------------------------
--  The Headless Horseman  --
-----------------------------
L = DBM:GetModLocalization("d285")

L:SetGeneralLocalization{
	name = "Headless Horseman"
}

L:SetWarningLocalization({
	WarnPhase				= "Phase %d",
	warnHorsemanSoldiers	= "Pulsing Pumpkins spawning",
	warnHorsemanHead		= "Head of the Horseman Active"
})

L:SetOptionLocalization({
	WarnPhase				= "Show a warning for each phase change",
	warnHorsemanSoldiers	= "Show warning for Pulsing Pumpkin spawn",
	warnHorsemanHead		= "Show warning for Head of the Horseman spawning"
})

L:SetMiscLocalization({
	HorsemanSummon			= "Horseman rise...",
	HorsemanSoldiers		= "Soldiers arise, stand and fight! Bring victory at last to this fallen knight!"
})
