local __addon, __ns = ...;
if GetLocale() ~= "enUS" then
  return;
end
__ns.L.map = {
  [1411] = "Durotar",
  [1412] = "Mulgore",
  [1413] = "The Barrens",
  [1416] = "Alterac Mountains",
  [1417] = "Arathi Highlands",
  [1418] = "Badlands",
  [1419] = "Blasted Lands",
  [1420] = "Tirisfal Glades",
  [1421] = "Silverpine Forest",
  [1422] = "Western Plaguelands",
  [1423] = "Eastern Plaguelands",
  [1424] = "Hillsbrad Foothills",
  [1425] = "The Hinterlands",
  [1426] = "Dun Morogh",
  [1427] = "Searing Gorge",
  [1428] = "Burning Steppes",
  [1429] = "Elwynn Forest",
  [1430] = "Deadwind Pass",
  [1431] = "Duskwood",
  [1432] = "Loch Modan",
  [1433] = "Redridge Mountains",
  [1434] = "Stranglethorn Vale",
  [1435] = "Swamp of Sorrows",
  [1436] = "Westfall",
  [1437] = "Wetlands",
  [1438] = "Teldrassil",
  [1439] = "Darkshore",
  [1440] = "Ashenvale",
  [1441] = "Thousand Needles",
  [1442] = "Stonetalon Mountains",
  [1443] = "Desolace",
  [1444] = "Feralas",
  [1445] = "Dustwallow Marsh",
  [1446] = "Tanaris",
  [1447] = "Azshara",
  [1448] = "Felwood",
  [1449] = "Un'Goro Crater",
  [1450] = "Moonglade",
  [1451] = "Silithus",
  [1452] = "Winterspring",
  [1453] = "Stormwind City",
  [1454] = "Orgrimmar",
  [1455] = "Ironforge",
  [1456] = "Thunder Bluff",
  [1457] = "Darnassus",
  [1458] = "Undercity",
  [1459] = "Alterac Valley",
  [1460] = "Warsong Gulch",
  [1461] = "Arathi Basin",
};
