Preset Gallery> Natural presets

These presets simulate natural media like fire flames, snowflakes and star fields.

| Orange-red spheres screened together give the fire color, and are emitted at zero velocity and moved upwards with wind. Turbulence that moves with wind gives the flame shape. |  |  | A variation of FlameFast is called FlameSlow because it has a slower emission rate.
t_FlameFast |  |  | t_FlameSlow |

| The first few frames are not meant to be used. After that, this is a distant static star field that works great as a background for 3D scenes. Use a comp camera to see a different view of the stars. |  |  | A variation of StarfieldStatic1. The first few frames are not meant to be used. After that, this is a distant static star field that works great as 3D background. Use a comp camera for a different perspective.
t_StarfieldStatic1 |  |  | t_StarfieldStatic2 |

| One of two variations of falling snow, emitted at zero velocity using a large emitter. Gravity and wind move the snow particles down and towards the viewer. |  |  | Another variation of falling snow, emitted at zero velocity using a large emitter. Gravity and wind move the snow particles down and towards the viewer.
t_SnowyNight1 |  |  | t_SnowyNight2 |

| Fast-spinning particles with short-lived Aux particle traces. |  |  | Particles are emitted in the distance and move with wind towards the viewer. Try orbiting the camera a bit for realistic effects.
t_ElectronDance |  |  | t_Starflight |

| Blue particles at high speed are dragged down by gravity with a long motion blur. The Aux emitter is set up for collision — try adding a floor. |  |  | Variation of WeldBlue that is colored gold and moves differently.
t_WeldBlue |  |  | t_WeldGold |

| Swarming using spin. Try moving the emitter and the swarm follows. |  |  | Similar to SwarmFireflies, this preset uses spin around the emitter but the particles are black. NOTE: These particles are black, so you must use a light or white background to see them.
t_SwarmFireflies |  |  | t_SwarmFlies |

| Light blue spheres screened together form a gas-like flame. Fast upward wind and turbulence that moves with wind give the flickering look. |  |
t_GasFlame |  |  |